Pokemon Damage Formula:
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The Pokemon damage formula calculates how much damage a move will do when one Pokemon attacks another. It takes into account the attacker's level, attack stat, move power, defender's defense stat, and various modifiers.
The calculator uses the standard Pokemon damage formula:
Where:
Explanation: The formula first calculates a base damage value, then applies all relevant modifiers to get the final damage.
Details: Understanding damage calculation helps in competitive battles to predict outcomes, plan strategies, and determine if moves will KO opponents.
Tips: Enter all required values. The modifier field defaults to 1.0 (neutral). For super effective moves, use 2.0; for not very effective, use 0.5. STAB (Same Type Attack Bonus) is 1.5.
Q1: What's included in the modifier?
A: The modifier combines type effectiveness, STAB, critical hits, burn, and other multipliers.
Q2: How accurate is this calculator?
A: It provides the mathematical base damage before random variance (which is ±15% in actual battles).
Q3: Does this work for all Pokemon generations?
A: This is the general formula used from Generation 3 onward, with some variations in later generations.
Q4: How do I account for random variance?
A: The actual damage will be between 85% and 100% of the calculated value.
Q5: What about moves with variable power?
A: You'll need to calculate or estimate the move's power separately before using this calculator.