Quaternion Product Formula:
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The quaternion product combines two quaternions through a special multiplication operation that accounts for both scalar and vector parts. Quaternions are hypercomplex numbers used in 3D rotations and computer graphics.
The calculator uses the quaternion product formula:
Where:
Explanation: The product combines both the dot product and cross product of the vector parts with scalar multiplication.
Details: Quaternion multiplication is essential for composing 3D rotations, computer graphics, aerospace navigation, and robotics. It avoids gimbal lock and provides smooth interpolation.
Tips: Enter the scalar (w) and vector (x, y, z) components for both quaternions. The calculator will compute the product using the proper quaternion multiplication rules.
Q1: Why use quaternions instead of rotation matrices?
A: Quaternions are more compact (4 numbers vs 9), avoid gimbal lock, and interpolate more smoothly.
Q2: Is quaternion multiplication commutative?
A: No, q₁ × q₂ ≠ q₂ × q₁ in general due to the cross product term.
Q3: How are quaternions used in 3D rotations?
A: A rotation of θ radians around axis (x,y,z) is represented as (cos(θ/2), x·sin(θ/2), y·sin(θ/2), z·sin(θ/2)).
Q4: What's the identity quaternion?
A: (1, 0, 0, 0) - multiplying by this leaves any quaternion unchanged.
Q5: How is quaternion multiplication related to complex numbers?
A: Quaternions extend complex numbers to 3D, with three imaginary units (i, j, k) where i² = j² = k² = ijk = -1.